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Devlog
Exploration Game
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Devlog
Interactables Part 1
July 28, 2024
by
Mik2121
For the last month I have been implementing a few environmental interactable elements, so I have decided to slowly introduce some of them. I will continue working on new ones, so I still don't know ho...
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Screen Movement
July 28, 2024
by
Mik2121
I have spent Saturday morning figuring out a screen movement when the player goes from one screen to the next. The current setup is an immediate move to the next screen without any fading or moving of...
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Pass-through Platforms
June 15, 2024
by
Mik2121
#gameplay
Today I'm adding a very common feature in most platformer games -- a type of ground or platform that you can stand on top of, but also jump to from below (some games also let you jump down, through it...
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Fog of War
June 07, 2024
by
Mik2121
1
#gameplay
A very early on thing that has been bothering me is the lack of fog of war, or non-visible areas, where you should not be able to see past a locked gate or similar stuff. It should not always apply, b...
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Switches and Gates Part 1
June 07, 2024
by
Mik2121
#gameplay
Another main feature that I have added early on is a locked gate system with switches. For now, it's only 1 switch per gate, but I will also make a 2 switch and 3 switch version of the same mechanic...
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Floating Tile Ability
June 07, 2024
by
Mik2121
#gameplay
The first ability I have decided to implement for the game is a box (or tile) that the player can spawn at any given time and use it as a platform to stand on top of. Originally I was spawning it unde...
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Basic Movement Part 1
June 07, 2024
by
Mik2121
#gameplay
To continue the process of learning programming, and to make things easier for myself, I'm temporarily moving away from Lua and VSCode, and working on GameMaker where I have an actual engine editor an...
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