Floating Tile Ability
The first ability I have decided to implement for the game is a box (or tile) that the player can spawn at any given time and use it as a platform to stand on top of.
Originally I was spawning it under the player, but it became immediately obvious that it could be exploited to reach everywhere, so the new box will take a few frames to solidify (ie. make the collision active) and you can only have one at a time, so it should be much harder to exploit. I have a feeling that I will get back to this box eventually to change the mechanics, but for now it stays as is.
For this prototype, I want to theme most of the abilities around tilework (think Spanish, Moroccan, etc.. tiles). So placing a tile that you can jump on top of seemed like the most basic ability. I have a few more ideas that I want to implement.
What's left to do for this tile is the actual visuals, as well as animations for it spawning and despawning.
Exploration Game
Status | Released |
Author | Mik2121 |
Genre | Platformer |
More posts
- Interactables Part 1Jul 28, 2024
- Screen MovementJul 28, 2024
- Pass-through PlatformsJun 15, 2024
- Fog of WarJun 07, 2024
- Switches and Gates Part 1Jun 07, 2024
- Basic Movement Part 1Jun 07, 2024
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